SABOTAGE! is a ONE OF A KIND immersive gaming experience that utilizes the queue as an active play space. It brings game play, storytelling, team building, technology and variety of scenarios to traditional dark ride platforms.

Caiazza-SABOTAGE.pdf

Benji Todd – Senior Designer
Benji joined Hotopp in 2014 as a designer; but his professional career has spanned decades. His rolls have included architectural engineering technologist, illustrator, Concept Artist, 3D modeler, and even hair and make-up artist. Having worked for a variety of companies in different fields Benji gained skills that not one separate career could offer. He uses these skills every day to develop solutions, adhere to deadlines, and work collaboratively to achieve project goals

Hector Caiazza – Creative Director
Hector joined Hotopp to lead its Seattle design team in January 2017. No matter what the attraction, from rollercoasters to retail, from animal exhibits to expos, Hector directs the experience from a Guest’s Perspective. His leadership style is highly engaging and effective, with the understanding that thoughtful design leads to strong emotional moments, which will resonate with guests.
A “whole-brained” leader, Hector has the unique capability to conceptualize compelling experiences, and at the same time, speak effectively to financial and operational stakeholders about capital expenditures and corporate directives. As an experienced and respected themed attraction and set scenic designer for the likes of Disney, Universal, Warner Brothers, SeaWorld, Busch Gardens, and Ripley’s Entertainment, his work stands out with a unique voice.